// Version: 2014.9.2 16:30:15 #ifndef _T_LOV_STEELGRADE_H #define _T_LOV_STEELGRADE_H #include #include #include #ifdef _MSC_VER #pragma warning(disable:4996) #pragma warning(disable:4267) #endif #include "T_LOV_STEELGRADEDBAX.h" class T_LOV_STEELGRADE{ friend class T_LOV_STEELGRADEDBAX; private: //aggregation to DB Class T_LOV_STEELGRADEDBAX db; public: // //A T T R I B U T E S //=================== // bool dbAccess; char* dbMessage;// pointer for the return values of DBAX methodes char messageBuffer[200];// temporary message buffer friend class PapLib; protected: // //A T T R I B U T E S //=================== // char c_SteelGrade[30+1]; char c_OrderQuality[30+1]; short s_OrderQualityZi; char c_SteelClass[30+1]; short s_SteelClassZi; short s_SGCode[10]; short s_SGCodeZi[10]; char c_toc[27]; short s_tocZi; char c_tom[27]; short s_tomZi; char c_mop[121]; short s_mopZi; char c_mou[31]; short s_mouZi; // arguments for Primary key char c_k_SteelGrade[30+1]; public: // // LTA Structure struct STR_T_LOV_STEELGRADE{ char SteelGrade[30+1]; char OrderQuality[30+1]; char SteelClass[30+1]; short SGCode[10]; char toc[27]; char tom[27]; char mop[121]; char mou[31]; }structTable; // LTA Structure Zi struct STR_T_LOV_STEELGRADEZi{ short OrderQualityZi; short SteelClassZi; short SGCodeZi[10]; short tocZi; short tomZi; short mopZi; short mouZi; }structTableZi; // //C O N S T R U C T O R S //======================= // public: T_LOV_STEELGRADE(); //D E S T R U C T O R S //======================= // virtual ~T_LOV_STEELGRADE(); // //C O P Y - C O N S T R U C T O R //======================= T_LOV_STEELGRADE(const T_LOV_STEELGRADE &inst); // For Constructors with parameters the flag dbAccess // informs you if the access was successfully or not T_LOV_STEELGRADE( const char* arg1); //methods public: char* getCreationTime() {return "2014.9.2 16:30:15";}; //initial data void initial(); //read data char* readDB(); //update data char* updateDB(); //insert data char* insertDB(); //this methode tries to update a DB record , when the update fails , the methode //tries an insert of the failed record char* storeDB(); //delete data char* deleteDB(); //delete data char* deleteDB(const char* where , long* count ); //openSetDB data char* openSetDB(const char* where ,const char* order ); //getSetDB data char* getSetDB(); //closeSetDB data char* closeSetDB(); //countDB data char* countDB(const char* where , long* count ); char* execute(const char* sql , long* count ); char* dbCommit(); char* dbRollback(); public: // // public methode setPrimKey // // this methode stores the unique key attributes // void setPrimKey(const char* arg1 ); // public methode initInsertKeys // // this methode stores the unique key attributes // void initInsertKeys( const char* arg1 ); public: // // public methode setKeysFromRecord // // this methode set the unique key attributes from the DB Record Attributes // void setKeysFromRecord(); // //O P E R A T O R + //=================== // public: T_LOV_STEELGRADE operator+(const T_LOV_STEELGRADE &inst) const; // //O P E R A T O R = //=================== // public: const T_LOV_STEELGRADE& operator=(const T_LOV_STEELGRADE &inst); char* SteelGrade() const;//{ //return((char*)c_SteelGrade ); //} void set_SteelGrade( const char* arg );//{ //strncpy((char*)c_SteelGrade , arg , sizeof(c_SteelGrade)); //c_SteelGrade[sizeof(c_SteelGrade)-1] = '\0'; //return; //} char* OrderQuality() const;//{ //return((char*)c_OrderQuality ); //} short OrderQualityZi() const;//{ //return( s_OrderQualityZi); //} void set_OrderQuality( const char* arg );//{ //strncpy((char*)c_OrderQuality , arg , sizeof(c_OrderQuality)); //c_OrderQuality[sizeof(c_OrderQuality)-1] = '\0'; //s_OrderQualityZi= 0; //return; //} void set_OrderQualityZi( short arg ) ;//{ //s_OrderQualityZi = arg; //} char* SteelClass() const;//{ //return((char*)c_SteelClass ); //} short SteelClassZi() const;//{ //return( s_SteelClassZi); //} void set_SteelClass( const char* arg );//{ //strncpy((char*)c_SteelClass , arg , sizeof(c_SteelClass)); //c_SteelClass[sizeof(c_SteelClass)-1] = '\0'; //s_SteelClassZi= 0; //return; //} void set_SteelClassZi( short arg ) ;//{ //s_SteelClassZi = arg; //} int SGCodeArraySize();//{ //return(10); //} short SGCode(int colInd) const;//{ //return((short)s_SGCode[colInd] ); //} short SGCodeZi(int colInd) const;//{ //return( s_SGCodeZi[colInd]); //} void set_SGCode( int colInd, short arg );//{ //s_SGCode[colInd] = arg; //s_SGCodeZi[colInd]= 0; //return; //} void set_SGCodeZi( int colInd, short arg );// { //s_SGCodeZi[colInd] = arg; //} public: char* toc() const;//{ //return((char*)c_toc ); //} short tocZi() const;//{ //return( s_tocZi); //} protected: void set_toc( char* arg );//{ //strncpy((char*)c_toc , arg , sizeof(c_toc)); //c_toc[sizeof(c_toc)-1] = '\0'; //s_tocZi= 0; //return; //} void set_tocZi( short arg );//{ //s_tocZi = arg; //} public: char* tom() const;//{ //return((char*)c_tom ); //} short tomZi() const;//{ //return( s_tomZi); //} protected: void set_tom( char* arg );//{ //strncpy((char*)c_tom , arg , sizeof(c_tom)); //c_tom[sizeof(c_tom)-1] = '\0'; //s_tomZi= 0; //return; //} void set_tomZi( short arg );//{ //s_tomZi = arg; //} public: char* mop() const;//{ //return((char*)c_mop ); //} short mopZi() const;//{ //return( s_mopZi); //} protected: void set_mop( char* arg );//{ //strncpy((char*)c_mop , arg , sizeof(c_mop)); //c_mop[sizeof(c_mop)-1] = '\0'; //s_mopZi= 0; //return; //} void set_mopZi( short arg );//{ //s_mopZi = arg; //} public: char* mou() const;//{ //return((char*)c_mou ); //} short mouZi() const;//{ //return( s_mouZi); //} protected: void set_mou( char* arg );//{ //strncpy((char*)c_mou , arg , sizeof(c_mou)); //c_mou[sizeof(c_mou)-1] = '\0'; //s_mouZi= 0; //return; //} void set_mouZi( short arg );//{ //s_mouZi = arg; //} public: // methodes for Primary key char* k_SteelGrade();//{ //return((char*)c_k_SteelGrade ); //} void set_k_SteelGrade( char* arg );//{ //strncpy((char*)c_k_SteelGrade , arg , sizeof(c_k_SteelGrade)); //c_k_SteelGrade[sizeof(c_k_SteelGrade)-1] = '\0'; //return; //} public: // // public methode fillStructure // // this methode filles the classstructue with the private attributes // void fillStructure();//{ //} /////////////////////////////////////////////////// void fillStructureZi();//{ //} /////////////////////////////////////////////////// void setStructure();// { //return; //} /////////////////////////////////////////////////// void setStructureZi() ;//{ //} /////////////////////////////////////////////////// char* getName();//{ //return("T_LOV_STEELGRADE"); //} /////////////////////////////////////////////////// int getSqlCode();//{ //return( db.dbSqlCode); //} /////////////////////////////////////////////////// int getRowsProcessed();//{ //return( db.dbRowsProcessed); //} }; #endif