// Version: 2014.7.30 16:47:28 // File: T_LOV_TURN.cpp #include "T_LOV_TURN.h" T_LOV_TURN::T_LOV_TURN(){ // initialise all membervariables initial(); } T_LOV_TURN::~T_LOV_TURN(){ } void T_LOV_TURN::initial(){ // initialise all membervariables set_Turn(""); set_ShiftLeaderNO(""); set_ShiftLeaderNOZi(-1); set_ShiftLeaderName(""); set_ShiftLeaderNameZi(-1); set_Desp(""); set_DespZi(-1); set_toc(""); set_tocZi(-1); set_tom(""); set_tomZi(-1); set_mop(""); set_mopZi(-1); set_mou(""); set_mouZi(-1); // initialies Primary key members set_k_Turn(""); } T_LOV_TURN::T_LOV_TURN(const char* arg1) { initial(); setPrimKey (arg1); //read DB record dbAccess = true; dbMessage = readDB(); if ( dbMessage != NULL ) {dbAccess = false;} } char* T_LOV_TURN:: execute(const char* sql , long* count){ return( db.execute( sql , count ) ); } char* T_LOV_TURN:: dbCommit(){ return( db.dbCommit( ) ); } char* T_LOV_TURN:: dbRollback(){ return( db.dbRollback( ) ); } char* T_LOV_TURN::readDB(){ // DB Trace is off return( db.readDB(*this) ); } char* T_LOV_TURN::updateDB(){ // DB Trace is off return( db.updateDB(*this) ); } char* T_LOV_TURN::insertDB(){ // DB Trace is off return( db.insertDB(*this) ); } char* T_LOV_TURN::deleteDB(){ // DB Trace is off return( db.deleteDB(*this) ); } char* T_LOV_TURN::deleteDB(const char * where, long* count){ // DB Trace is off return( db.deleteDB( where , count ) ); } char* T_LOV_TURN::openSetDB(const char * where,const char* order){ // DB Trace is off return( db.openSetDB( where , order ) ); } char* T_LOV_TURN::countDB(const char * where, long* count){ // DB Trace is off return( db.countDB( where , count ) ); } char* T_LOV_TURN::getSetDB(){ // DB Trace is off return( db.getSetDB(*this) ); } char* T_LOV_TURN::closeSetDB(){ // DB Trace is off return( db.closeSetDB() ); } char* T_LOV_TURN::storeDB(){ char* ret = NULL; setKeysFromRecord(); ret=db.updateDB(*this); if(ret != NULL){ ret=db.insertDB(*this); if(ret != NULL){ dbAccess = false; return(ret); } } return(ret); } // public methode setPrimKey T_LOV_TURN // // this methode stores the unique key attributes // void T_LOV_TURN::setPrimKey( const char* arg1 ){ strncpy( (char*)c_k_Turn , arg1 , sizeof(c_k_Turn) ); c_k_Turn[sizeof(c_k_Turn)-1] = '\0'; } // end of methode void T_LOV_TURN::initInsertKeys( const char* arg1 ){ setPrimKey ( arg1); strncpy( (char*)c_Turn , arg1 , sizeof(c_Turn) ); c_Turn[sizeof(c_Turn)-1] = '\0'; } // end of methode void T_LOV_TURN::setKeysFromRecord(){ set_k_Turn( Turn() ); } // end of methode // //O P E R A T O R + //=================== // T_LOV_TURN T_LOV_TURN::operator+(const T_LOV_TURN &inst) const{ T_LOV_TURN ptrT_LOV_TURN(*this); //---------------------------------------------------------- ptrT_LOV_TURN.set_Turn(inst.Turn()); //---------------------------------------------------------- if(inst.ShiftLeaderNOZi() != -1){ ptrT_LOV_TURN.set_ShiftLeaderNO(inst.ShiftLeaderNO()); ptrT_LOV_TURN.set_ShiftLeaderNOZi(inst.ShiftLeaderNOZi()); } //---------------------------------------------------------- if(inst.ShiftLeaderNameZi() != -1){ ptrT_LOV_TURN.set_ShiftLeaderName(inst.ShiftLeaderName()); ptrT_LOV_TURN.set_ShiftLeaderNameZi(inst.ShiftLeaderNameZi()); } //---------------------------------------------------------- if(inst.DespZi() != -1){ ptrT_LOV_TURN.set_Desp(inst.Desp()); ptrT_LOV_TURN.set_DespZi(inst.DespZi()); } //---------------------------------------------------------- if(inst.tocZi() != -1){ ptrT_LOV_TURN.set_toc(inst.toc()); ptrT_LOV_TURN.set_tocZi(inst.tocZi()); } //---------------------------------------------------------- if(inst.tomZi() != -1){ ptrT_LOV_TURN.set_tom(inst.tom()); ptrT_LOV_TURN.set_tomZi(inst.tomZi()); } //---------------------------------------------------------- if(inst.mopZi() != -1){ ptrT_LOV_TURN.set_mop(inst.mop()); ptrT_LOV_TURN.set_mopZi(inst.mopZi()); } //---------------------------------------------------------- if(inst.mouZi() != -1){ ptrT_LOV_TURN.set_mou(inst.mou()); ptrT_LOV_TURN.set_mouZi(inst.mouZi()); } return (ptrT_LOV_TURN); } // //O P E R A T O R = //=================== // const T_LOV_TURN& T_LOV_TURN::operator=(const T_LOV_TURN &inst){ //---------------------------------------------------------- this->set_Turn(inst.Turn()); //---------------------------------------------------------- this->set_ShiftLeaderNO(inst.ShiftLeaderNO()); this->set_ShiftLeaderNOZi(inst.ShiftLeaderNOZi()); //---------------------------------------------------------- this->set_ShiftLeaderName(inst.ShiftLeaderName()); this->set_ShiftLeaderNameZi(inst.ShiftLeaderNameZi()); //---------------------------------------------------------- this->set_Desp(inst.Desp()); this->set_DespZi(inst.DespZi()); //---------------------------------------------------------- this->set_toc(inst.toc()); this->set_tocZi(inst.tocZi()); //---------------------------------------------------------- this->set_tom(inst.tom()); this->set_tomZi(inst.tomZi()); //---------------------------------------------------------- this->set_mop(inst.mop()); this->set_mopZi(inst.mopZi()); //---------------------------------------------------------- this->set_mou(inst.mou()); this->set_mouZi(inst.mouZi()); return (*this); } // //C O P Y - C O N S T R U C T O R //=================== // T_LOV_TURN::T_LOV_TURN(const T_LOV_TURN &inst){ //---------------------------------------------------------- this->set_Turn(inst.Turn()); //---------------------------------------------------------- this->set_ShiftLeaderNO(inst.ShiftLeaderNO()); this->set_ShiftLeaderNOZi(inst.ShiftLeaderNOZi()); //---------------------------------------------------------- this->set_ShiftLeaderName(inst.ShiftLeaderName()); this->set_ShiftLeaderNameZi(inst.ShiftLeaderNameZi()); //---------------------------------------------------------- this->set_Desp(inst.Desp()); this->set_DespZi(inst.DespZi()); //---------------------------------------------------------- this->set_toc(inst.toc()); this->set_tocZi(inst.tocZi()); //---------------------------------------------------------- this->set_tom(inst.tom()); this->set_tomZi(inst.tomZi()); //---------------------------------------------------------- this->set_mop(inst.mop()); this->set_mopZi(inst.mopZi()); //---------------------------------------------------------- this->set_mou(inst.mou()); this->set_mouZi(inst.mouZi()); } char* T_LOV_TURN::Turn() const{ return((char*)c_Turn ); } void T_LOV_TURN::set_Turn( const char* arg ){ strncpy((char*)c_Turn , arg , sizeof(c_Turn)); c_Turn[sizeof(c_Turn)-1] = '\0'; return; } char* T_LOV_TURN::ShiftLeaderNO() const{ return((char*)c_ShiftLeaderNO ); } short T_LOV_TURN::ShiftLeaderNOZi() const{ return( s_ShiftLeaderNOZi); } void T_LOV_TURN::set_ShiftLeaderNO( const char* arg ){ strncpy((char*)c_ShiftLeaderNO , arg , sizeof(c_ShiftLeaderNO)); c_ShiftLeaderNO[sizeof(c_ShiftLeaderNO)-1] = '\0'; s_ShiftLeaderNOZi= 0; return; } void T_LOV_TURN::set_ShiftLeaderNOZi( short arg ) { s_ShiftLeaderNOZi = arg; } char* T_LOV_TURN::ShiftLeaderName() const{ return((char*)c_ShiftLeaderName ); } short T_LOV_TURN::ShiftLeaderNameZi() const{ return( s_ShiftLeaderNameZi); } void T_LOV_TURN::set_ShiftLeaderName( const char* arg ){ strncpy((char*)c_ShiftLeaderName , arg , sizeof(c_ShiftLeaderName)); c_ShiftLeaderName[sizeof(c_ShiftLeaderName)-1] = '\0'; s_ShiftLeaderNameZi= 0; return; } void T_LOV_TURN::set_ShiftLeaderNameZi( short arg ) { s_ShiftLeaderNameZi = arg; } char* T_LOV_TURN::Desp() const{ return((char*)c_Desp ); } short T_LOV_TURN::DespZi() const{ return( s_DespZi); } void T_LOV_TURN::set_Desp( const char* arg ){ strncpy((char*)c_Desp , arg , sizeof(c_Desp)); c_Desp[sizeof(c_Desp)-1] = '\0'; s_DespZi= 0; return; } void T_LOV_TURN::set_DespZi( short arg ) { s_DespZi = arg; } char* T_LOV_TURN::toc() const{ return((char*)c_toc ); } short T_LOV_TURN::tocZi() const{ return( s_tocZi); } void T_LOV_TURN::set_toc( char* arg ){ strncpy((char*)c_toc , arg , sizeof(c_toc)); c_toc[sizeof(c_toc)-1] = '\0'; s_tocZi= 0; return; } void T_LOV_TURN::set_tocZi( short arg ){ s_tocZi = arg; } char* T_LOV_TURN::tom() const{ return((char*)c_tom ); } short T_LOV_TURN::tomZi() const{ return( s_tomZi); } void T_LOV_TURN::set_tom( char* arg ){ strncpy((char*)c_tom , arg , sizeof(c_tom)); c_tom[sizeof(c_tom)-1] = '\0'; s_tomZi= 0; return; } void T_LOV_TURN::set_tomZi( short arg ){ s_tomZi = arg; } char* T_LOV_TURN::mop() const{ return((char*)c_mop ); } short T_LOV_TURN::mopZi() const{ return( s_mopZi); } void T_LOV_TURN::set_mop( char* arg ){ strncpy((char*)c_mop , arg , sizeof(c_mop)); c_mop[sizeof(c_mop)-1] = '\0'; s_mopZi= 0; return; } void T_LOV_TURN::set_mopZi( short arg ){ s_mopZi = arg; } char* T_LOV_TURN::mou() const{ return((char*)c_mou ); } short T_LOV_TURN::mouZi() const{ return( s_mouZi); } void T_LOV_TURN::set_mou( char* arg ){ strncpy((char*)c_mou , arg , sizeof(c_mou)); c_mou[sizeof(c_mou)-1] = '\0'; s_mouZi= 0; return; } void T_LOV_TURN::set_mouZi( short arg ){ s_mouZi = arg; } // methodes for Primary key char* T_LOV_TURN::k_Turn(){ return((char*)c_k_Turn ); } void T_LOV_TURN::set_k_Turn( char* arg ){ strncpy((char*)c_k_Turn , arg , sizeof(c_k_Turn)); c_k_Turn[sizeof(c_k_Turn)-1] = '\0'; return; } // // public methode fillStructure // // this methode filles the classstructue with the private attributes // void T_LOV_TURN::fillStructure(){ strncpy ( structTable.Turn , Turn(),sizeof(structTable.Turn)); strncpy ( structTable.ShiftLeaderNO , ShiftLeaderNO(),sizeof(structTable.ShiftLeaderNO)); strncpy ( structTable.ShiftLeaderName , ShiftLeaderName(),sizeof(structTable.ShiftLeaderName)); strncpy ( structTable.Desp , Desp(),sizeof(structTable.Desp)); strncpy ( structTable.toc , toc(),sizeof(structTable.toc)); strncpy ( structTable.tom , tom(),sizeof(structTable.tom)); strncpy ( structTable.mop , mop(),sizeof(structTable.mop)); strncpy ( structTable.mou , mou(),sizeof(structTable.mou)); return; } /////////////////////////////////////////////////// void T_LOV_TURN::fillStructureZi(){ structTableZi.ShiftLeaderNOZi = ShiftLeaderNOZi(); structTableZi.ShiftLeaderNameZi = ShiftLeaderNameZi(); structTableZi.DespZi = DespZi(); structTableZi.tocZi = tocZi(); structTableZi.tomZi = tomZi(); structTableZi.mopZi = mopZi(); structTableZi.mouZi = mouZi(); return; } /////////////////////////////////////////////////// void T_LOV_TURN::setStructure() { set_ShiftLeaderNO( structTable.ShiftLeaderNO); set_ShiftLeaderName( structTable.ShiftLeaderName); set_Desp( structTable.Desp); set_toc(structTable.toc); set_tom(structTable.tom); set_mop(structTable.mop); set_mou(structTable.mou); return; } /////////////////////////////////////////////////// void T_LOV_TURN::setStructureZi() { set_ShiftLeaderNOZi( structTableZi.ShiftLeaderNOZi); set_ShiftLeaderNameZi( structTableZi.ShiftLeaderNameZi); set_DespZi( structTableZi.DespZi); set_tocZi(structTableZi.tocZi); set_tomZi(structTableZi.tomZi); set_mopZi(structTableZi.mopZi); set_mouZi(structTableZi.mouZi); return; } /////////////////////////////////////////////////// char* T_LOV_TURN::getName(){ return("T_LOV_TURN"); } /////////////////////////////////////////////////// int T_LOV_TURN::getSqlCode(){ return( db.dbSqlCode); } int T_LOV_TURN::getRowsProcessed(){ return( db.dbRowsProcessed); }