// Version: 2020.12.30 14:56:12 // File: T_RULE_CFG.cpp #include "T_RULE_CFG.h" T_RULE_CFG::T_RULE_CFG(){ // initialise all membervariables initial(); } T_RULE_CFG::~T_RULE_CFG(){ } void T_RULE_CFG::initial(){ // initialise all membervariables set_RuleId((char*)""); set_RuleGroup((char*)""); set_AlgId(0); set_Flag(0); set_FlagZi(-1); set_RuleName((char*)""); set_RuleNameZi(-1); set_RuleParam((char*)""); set_RuleParamZi(-1); set_EqpId((char*)""); set_EqpIdZi(-1); set_toc((char*)""); set_tocZi(-1); set_toc((char*)""); set_tomZi(-1); set_mop((char*)""); set_mopZi(-1); set_mou((char*)""); set_mouZi(-1); // initialies Primary key members set_k_RuleId((char*)""); set_k_RuleGroup((char*)""); set_k_AlgId(0); } T_RULE_CFG::T_RULE_CFG(const char* arg1,const char* arg2,long arg3) { initial(); setPrimKey (arg1, arg2, arg3); //read DB record dbAccess = true; dbMessage = readDB(); if ( dbMessage != NULL ) {dbAccess = false;} } char* T_RULE_CFG:: execute(const char* sql , long* count){ return( db.execute( sql , count ) ); } char* T_RULE_CFG:: dbCommit(){ return( db.dbCommit( ) ); } char* T_RULE_CFG:: dbRollback(){ return( db.dbRollback( ) ); } char* T_RULE_CFG::readDB(){ // DB Trace is off return( db.readDB(*this) ); } char* T_RULE_CFG::updateDB(){ // DB Trace is off return( db.updateDB(*this) ); } char* T_RULE_CFG::insertDB(){ // DB Trace is off return( db.insertDB(*this) ); } char* T_RULE_CFG::deleteDB(){ // DB Trace is off return( db.deleteDB(*this) ); } char* T_RULE_CFG::deleteDB(const char * where, long* count){ // DB Trace is off return( db.deleteDB( where , count ) ); } char* T_RULE_CFG::openSetDB(const char * where,const char* order){ // DB Trace is off return( db.openSetDB( where , order ) ); } char* T_RULE_CFG::countDB(const char * where, long* count){ // DB Trace is off return( db.countDB( where , count ) ); } char* T_RULE_CFG::getSetDB(){ // DB Trace is off return( db.getSetDB(*this) ); } char* T_RULE_CFG::closeSetDB(){ // DB Trace is off return( db.closeSetDB() ); } char* T_RULE_CFG::storeDB(){ char* ret = NULL; setKeysFromRecord(); ret=db.updateDB(*this); if(ret != NULL){ ret=db.insertDB(*this); if(ret != NULL){ dbAccess = false; return(ret); } } return(ret); } // public methode setPrimKey T_RULE_CFG // // this methode stores the unique key attributes // void T_RULE_CFG::setPrimKey( const char* arg1 , const char* arg2 , long arg3 ){ strncpy( (char*)c_k_RuleId , arg1 , sizeof(c_k_RuleId) ); c_k_RuleId[sizeof(c_k_RuleId)-1] = '\0'; strncpy( (char*)c_k_RuleGroup , arg2 , sizeof(c_k_RuleGroup) ); c_k_RuleGroup[sizeof(c_k_RuleGroup)-1] = '\0'; l_k_AlgId = arg3; } // end of methode void T_RULE_CFG::initInsertKeys( const char* arg1 , const char* arg2 , long arg3 ){ setPrimKey ( arg1 , arg2 , arg3); strncpy( (char*)c_RuleId , arg1 , sizeof(c_RuleId) ); c_RuleId[sizeof(c_RuleId)-1] = '\0'; strncpy( (char*)c_RuleGroup , arg2 , sizeof(c_RuleGroup) ); c_RuleGroup[sizeof(c_RuleGroup)-1] = '\0'; l_AlgId = arg3; } // end of methode void T_RULE_CFG::setKeysFromRecord(){ set_k_RuleId( RuleId() ); set_k_RuleGroup( RuleGroup() ); set_k_AlgId( AlgId() ); } // end of methode // //O P E R A T O R + //=================== // T_RULE_CFG T_RULE_CFG::operator+(const T_RULE_CFG &inst) const{ T_RULE_CFG ptrT_RULE_CFG(*this); //---------------------------------------------------------- ptrT_RULE_CFG.set_RuleId(inst.RuleId()); //---------------------------------------------------------- ptrT_RULE_CFG.set_RuleGroup(inst.RuleGroup()); //---------------------------------------------------------- ptrT_RULE_CFG.set_AlgId(inst.AlgId()); //---------------------------------------------------------- if(inst.FlagZi() != -1){ ptrT_RULE_CFG.set_Flag(inst.Flag()); ptrT_RULE_CFG.set_FlagZi(inst.FlagZi()); } //---------------------------------------------------------- if(inst.RuleNameZi() != -1){ ptrT_RULE_CFG.set_RuleName(inst.RuleName()); ptrT_RULE_CFG.set_RuleNameZi(inst.RuleNameZi()); } //---------------------------------------------------------- if(inst.RuleParamZi() != -1){ ptrT_RULE_CFG.set_RuleParam(inst.RuleParam()); ptrT_RULE_CFG.set_RuleParamZi(inst.RuleParamZi()); } //---------------------------------------------------------- if(inst.EqpIdZi() != -1){ ptrT_RULE_CFG.set_EqpId(inst.EqpId()); ptrT_RULE_CFG.set_EqpIdZi(inst.EqpIdZi()); } //---------------------------------------------------------- if(inst.tocZi() != -1){ ptrT_RULE_CFG.set_toc(inst.toc()); ptrT_RULE_CFG.set_tocZi(inst.tocZi()); } //---------------------------------------------------------- if(inst.tomZi() != -1){ ptrT_RULE_CFG.set_tom(inst.tom()); ptrT_RULE_CFG.set_tomZi(inst.tomZi()); } //---------------------------------------------------------- if(inst.mopZi() != -1){ ptrT_RULE_CFG.set_mop(inst.mop()); ptrT_RULE_CFG.set_mopZi(inst.mopZi()); } //---------------------------------------------------------- if(inst.mouZi() != -1){ ptrT_RULE_CFG.set_mou(inst.mou()); ptrT_RULE_CFG.set_mouZi(inst.mouZi()); } return (ptrT_RULE_CFG); } // //O P E R A T O R = //=================== // const T_RULE_CFG& T_RULE_CFG::operator=(const T_RULE_CFG &inst){ //---------------------------------------------------------- this->set_RuleId(inst.RuleId()); //---------------------------------------------------------- this->set_RuleGroup(inst.RuleGroup()); //---------------------------------------------------------- this->set_AlgId(inst.AlgId()); //---------------------------------------------------------- this->set_Flag(inst.Flag()); this->set_FlagZi(inst.FlagZi()); //---------------------------------------------------------- this->set_RuleName(inst.RuleName()); this->set_RuleNameZi(inst.RuleNameZi()); //---------------------------------------------------------- this->set_RuleParam(inst.RuleParam()); this->set_RuleParamZi(inst.RuleParamZi()); //---------------------------------------------------------- this->set_EqpId(inst.EqpId()); this->set_EqpIdZi(inst.EqpIdZi()); //---------------------------------------------------------- this->set_toc(inst.toc()); this->set_tocZi(inst.tocZi()); //---------------------------------------------------------- this->set_tom(inst.tom()); this->set_tomZi(inst.tomZi()); //---------------------------------------------------------- this->set_mop(inst.mop()); this->set_mopZi(inst.mopZi()); //---------------------------------------------------------- this->set_mou(inst.mou()); this->set_mouZi(inst.mouZi()); return (*this); } // //C O P Y - C O N S T R U C T O R //=================== // T_RULE_CFG::T_RULE_CFG(const T_RULE_CFG &inst){ //---------------------------------------------------------- this->set_RuleId(inst.RuleId()); //---------------------------------------------------------- this->set_RuleGroup(inst.RuleGroup()); //---------------------------------------------------------- this->set_AlgId(inst.AlgId()); //---------------------------------------------------------- this->set_Flag(inst.Flag()); this->set_FlagZi(inst.FlagZi()); //---------------------------------------------------------- this->set_RuleName(inst.RuleName()); this->set_RuleNameZi(inst.RuleNameZi()); //---------------------------------------------------------- this->set_RuleParam(inst.RuleParam()); this->set_RuleParamZi(inst.RuleParamZi()); //---------------------------------------------------------- this->set_EqpId(inst.EqpId()); this->set_EqpIdZi(inst.EqpIdZi()); //---------------------------------------------------------- this->set_toc(inst.toc()); this->set_tocZi(inst.tocZi()); //---------------------------------------------------------- this->set_tom(inst.tom()); this->set_tomZi(inst.tomZi()); //---------------------------------------------------------- this->set_mop(inst.mop()); this->set_mopZi(inst.mopZi()); //---------------------------------------------------------- this->set_mou(inst.mou()); this->set_mouZi(inst.mouZi()); } char* T_RULE_CFG::RuleId() const{ return((char*)c_RuleId ); } void T_RULE_CFG::set_RuleId( const char* arg ){ strncpy((char*)c_RuleId , arg , sizeof(c_RuleId)); c_RuleId[sizeof(c_RuleId)-1] = '\0'; return; } char* T_RULE_CFG::RuleGroup() const{ return((char*)c_RuleGroup ); } void T_RULE_CFG::set_RuleGroup( const char* arg ){ strncpy((char*)c_RuleGroup , arg , sizeof(c_RuleGroup)); c_RuleGroup[sizeof(c_RuleGroup)-1] = '\0'; return; } long T_RULE_CFG::AlgId() const{ return((long)l_AlgId ); } void T_RULE_CFG::set_AlgId( long arg ){ l_AlgId = arg; return; } short T_RULE_CFG::Flag() const{ return((short)s_Flag ); } short T_RULE_CFG::FlagZi() const{ return( s_FlagZi); } void T_RULE_CFG::set_Flag( short arg ){ s_Flag = arg; s_FlagZi= 0; return; } void T_RULE_CFG::set_FlagZi( short arg ) { s_FlagZi = arg; } char* T_RULE_CFG::RuleName() const{ return((char*)c_RuleName ); } short T_RULE_CFG::RuleNameZi() const{ return( s_RuleNameZi); } void T_RULE_CFG::set_RuleName( const char* arg ){ strncpy((char*)c_RuleName , arg , sizeof(c_RuleName)); c_RuleName[sizeof(c_RuleName)-1] = '\0'; s_RuleNameZi= 0; return; } void T_RULE_CFG::set_RuleNameZi( short arg ) { s_RuleNameZi = arg; } char* T_RULE_CFG::RuleParam() const{ return((char*)c_RuleParam ); } short T_RULE_CFG::RuleParamZi() const{ return( s_RuleParamZi); } void T_RULE_CFG::set_RuleParam( const char* arg ){ strncpy((char*)c_RuleParam , arg , sizeof(c_RuleParam)); c_RuleParam[sizeof(c_RuleParam)-1] = '\0'; s_RuleParamZi= 0; return; } void T_RULE_CFG::set_RuleParamZi( short arg ) { s_RuleParamZi = arg; } char* T_RULE_CFG::EqpId() const{ return((char*)c_EqpId ); } short T_RULE_CFG::EqpIdZi() const{ return( s_EqpIdZi); } void T_RULE_CFG::set_EqpId( const char* arg ){ strncpy((char*)c_EqpId , arg , sizeof(c_EqpId)); c_EqpId[sizeof(c_EqpId)-1] = '\0'; s_EqpIdZi= 0; return; } void T_RULE_CFG::set_EqpIdZi( short arg ) { s_EqpIdZi = arg; } char* T_RULE_CFG::toc() const{ return((char*)c_toc ); } short T_RULE_CFG::tocZi() const{ return( s_tocZi); } void T_RULE_CFG::set_toc( char* arg ){ strncpy((char*)c_toc , arg , sizeof(c_toc)); c_toc[sizeof(c_toc)-1] = '\0'; s_tocZi= 0; return; } void T_RULE_CFG::set_tocZi( short arg ){ s_tocZi = arg; } char* T_RULE_CFG::tom() const{ return((char*)c_tom ); } short T_RULE_CFG::tomZi() const{ return( s_tomZi); } void T_RULE_CFG::set_tom( char* arg ){ strncpy((char*)c_tom , arg , sizeof(c_tom)); c_tom[sizeof(c_tom)-1] = '\0'; s_tomZi= 0; return; } void T_RULE_CFG::set_tomZi( short arg ){ s_tomZi = arg; } char* T_RULE_CFG::mop() const{ return((char*)c_mop ); } short T_RULE_CFG::mopZi() const{ return( s_mopZi); } void T_RULE_CFG::set_mop( char* arg ){ strncpy((char*)c_mop , arg , sizeof(c_mop)); c_mop[sizeof(c_mop)-1] = '\0'; s_mopZi= 0; return; } void T_RULE_CFG::set_mopZi( short arg ){ s_mopZi = arg; } char* T_RULE_CFG::mou() const{ return((char*)c_mou ); } short T_RULE_CFG::mouZi() const{ return( s_mouZi); } void T_RULE_CFG::set_mou( char* arg ){ strncpy((char*)c_mou , arg , sizeof(c_mou)); c_mou[sizeof(c_mou)-1] = '\0'; s_mouZi= 0; return; } void T_RULE_CFG::set_mouZi( short arg ){ s_mouZi = arg; } // methodes for Primary key char* T_RULE_CFG::k_RuleId(){ return((char*)c_k_RuleId ); } void T_RULE_CFG::set_k_RuleId( char* arg ){ strncpy((char*)c_k_RuleId , arg , sizeof(c_k_RuleId)); c_k_RuleId[sizeof(c_k_RuleId)-1] = '\0'; return; } char* T_RULE_CFG::k_RuleGroup(){ return((char*)c_k_RuleGroup ); } void T_RULE_CFG::set_k_RuleGroup( char* arg ){ strncpy((char*)c_k_RuleGroup , arg , sizeof(c_k_RuleGroup)); c_k_RuleGroup[sizeof(c_k_RuleGroup)-1] = '\0'; return; } long T_RULE_CFG::k_AlgId(){ return((long)l_k_AlgId ); } void T_RULE_CFG::set_k_AlgId( long arg ){ l_k_AlgId = arg; return; } // // public methode fillStructure // // this methode filles the classstructue with the private attributes // void T_RULE_CFG::fillStructure(){ strncpy ( structTable.RuleId , RuleId(),sizeof(structTable.RuleId)); strncpy ( structTable.RuleGroup , RuleGroup(),sizeof(structTable.RuleGroup)); structTable.AlgId = AlgId(); structTable.Flag = Flag(); strncpy ( structTable.RuleName , RuleName(),sizeof(structTable.RuleName)); strncpy ( structTable.RuleParam , RuleParam(),sizeof(structTable.RuleParam)); strncpy ( structTable.EqpId , EqpId(),sizeof(structTable.EqpId)); strncpy ( structTable.toc , toc(),sizeof(structTable.toc)); strncpy ( structTable.tom , tom(),sizeof(structTable.tom)); strncpy ( structTable.mop , mop(),sizeof(structTable.mop)); strncpy ( structTable.mou , mou(),sizeof(structTable.mou)); return; } /////////////////////////////////////////////////// void T_RULE_CFG::fillStructureZi(){ structTableZi.FlagZi = FlagZi(); structTableZi.RuleNameZi = RuleNameZi(); structTableZi.RuleParamZi = RuleParamZi(); structTableZi.EqpIdZi = EqpIdZi(); structTableZi.tocZi = tocZi(); structTableZi.tomZi = tomZi(); structTableZi.mopZi = mopZi(); structTableZi.mouZi = mouZi(); return; } /////////////////////////////////////////////////// void T_RULE_CFG::setStructure() { set_Flag( structTable.Flag); set_RuleName( structTable.RuleName); set_RuleParam( structTable.RuleParam); set_EqpId( structTable.EqpId); set_toc(structTable.toc); set_tom(structTable.tom); set_mop(structTable.mop); set_mou(structTable.mou); return; } /////////////////////////////////////////////////// void T_RULE_CFG::setStructureZi() { set_FlagZi( structTableZi.FlagZi); set_RuleNameZi( structTableZi.RuleNameZi); set_RuleParamZi( structTableZi.RuleParamZi); set_EqpIdZi( structTableZi.EqpIdZi); set_tocZi(structTableZi.tocZi); set_tomZi(structTableZi.tomZi); set_mopZi(structTableZi.mopZi); set_mouZi(structTableZi.mouZi); return; } /////////////////////////////////////////////////// char* T_RULE_CFG::getName(){ return((char*)"T_RULE_CFG"); } /////////////////////////////////////////////////// int T_RULE_CFG::getSqlCode(){ return( db.dbSqlCode); } int T_RULE_CFG::getRowsProcessed(){ return( db.dbRowsProcessed); }