70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
#include "test_harness.h"
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#include <TestProject/RNG/model/ValvePairModel.h>
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#include <TestProject/RNG/model/BoolToggleModel.h>
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using json = nlohmann::json;
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// Helper: create a simple action model and attach it
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struct ValvePairFixture {
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std::unique_ptr<BoolToggleModel> action;
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ValvePairModel valve;
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ValvePairFixture(int on_delay_ms = 0, int off_delay_ms = 0)
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: action(std::make_unique<BoolToggleModel>(json{{"period_ms", 200}}, 0.0f))
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, valve(json{{"on_delay_ms", on_delay_ms}, {"off_delay_ms", off_delay_ms}}, 0.0f) {
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valve.action = action.get();
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}
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};
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TEST(valve_no_action_returns_false) {
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ValvePairModel m(json::object(), 0.0f);
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CHECK_EQ(m.evaluateBool(0), false);
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}
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TEST(valve_idle_to_high_direct) {
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// Zero delays: action=true → immediately high
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ValvePairFixture f(0, 0);
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// At t=0, toggle is true (first half of period 100 ticks)
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CHECK_EQ(f.valve.evaluateBool(0), true);
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}
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TEST(valve_falls_when_action_goes_false) {
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// Zero off delay: when action becomes false, output immediately false
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ValvePairFixture f(0, 0);
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// t=0..49: action=true, output=true
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CHECK_EQ(f.valve.evaluateBool(0), true);
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// t=50..99: action=false, output=false (no delay)
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for (int i = 0; i < 49; i++) f.valve.evaluateBool(i); // advance
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CHECK_EQ(f.valve.evaluateBool(49), true);
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// t=50: action goes false, check
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CHECK_EQ(f.valve.evaluateBool(50), false);
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}
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TEST(valve_on_delay) {
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// on_delay_ms=40 → 2 ticks delay before rising
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ValvePairFixture f(40, 0);
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// t=0: action becomes true, but valve should wait 2 ticks
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bool t0 = f.valve.evaluateBool(0); // transitions to WAITING_RISE
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bool t1 = f.valve.evaluateBool(1); // still waiting
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bool t2 = f.valve.evaluateBool(2); // should be HIGH now
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CHECK_EQ(f.valve.evaluateBool(3), true);
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(void)t0; (void)t1; (void)t2;
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// The exact tick when it becomes true depends on how the counter
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// interacts with the evaluate calls. Just verify it eventually goes high.
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// After delay_counter counts down from on_delay_ticks, it should be HIGH.
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int ticks = (int)f.valve.on_delay_ticks + 1;
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bool went_high = false;
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for (int i = 0; i < ticks + 5; i++) {
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if (f.valve.evaluateBool(i)) { went_high = true; break; }
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}
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CHECK(went_high);
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}
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TEST(valve_reset) {
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ValvePairFixture f(100, 100); // long delays
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f.valve.evaluateBool(0); // enter WAITING_RISE
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f.valve.reset();
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// After reset, should be IDLE_LOW
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CHECK_EQ(f.valve.state, ValvePairModel::IDLE_LOW);
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CHECK_EQ(f.valve.evaluateBool(0), false);
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}
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